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AI Insights · Timothy · January 2023

Top 5 Third Person Games on Android in Oceania - Q4 2022

Discover the performance trends of the top 5 third-person games on the Android platform in Oceania during Q4 2022, from downloads to revenue and active users.

Top 5 Third Person Games on Android in Oceania - Q4 2022

In Q4 2022, the top 5 third-person games on the Android platform in Oceania showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these metrics.

Stumble Guys by Scopely experienced a notable decline in weekly revenue, starting from approximately $12.2K at the end of September and dropping to around $2.5K by mid-December before a slight uptick to $3.5K in the final week. Weekly downloads also saw a downward trend from 25.8K in late September to about 4.6K by the end of December. Active users decreased from 144.4K to 82.4K over the same period.

Hunt & Seek by Kwalee Ltd showed fluctuating trends. The game saw a peak in weekly downloads of 27.8K at the end of October, later stabilizing around 12.5K by the end of December. Revenue remained relatively low, peaking at $57 in early November. Active users saw a significant rise from 1.5K to 27.6K from late October to early November, with a slight decline to 20.3K by the end of December.

Tall Man Run from Supersonic Studios LTD observed a steady increase in weekly downloads, reaching 20K in the final week of December, up from 6K in late September. Revenue, although minimal, peaked at $37 in the last week of December. Active users also saw an upward trend, growing from 22.7K to 55.4K by the end of the quarter.

Cyber Surfer by BADSNOWBALL HONGKONG LIMITED maintained consistent weekly revenue, hovering around $30-$50 throughout the quarter. Downloads peaked at 11.7K in mid-October before stabilizing around 6.7K by the end of December. Active users showed a slight increase from 43.3K to 44.1K over the quarter.

Subway Surfers from SYBO Games experienced a mixed trend. Weekly downloads saw a gradual rise, peaking at 9.8K in the last week of December. Revenue remained modest, fluctuating between $400 and $1.7K. Active users showed a significant drop from 213.6K in late September to 137.5K by the end of December.

These insights highlight the dynamic nature of the gaming market in Oceania. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023